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== Upgrade Carefully== |
== Upgrade Carefully== |
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β | If Damage is upgraded too many times, the pulse cannot shoot. Refer to this table of (energy cap - pulse damage), which must remain |
+ | If Damage is upgraded too many times, the pulse cannot shoot. Refer to this table of (energy cap - pulse damage), which must remain positive (row = damage, column = energy cap): |
{| class="wikitable" |
{| class="wikitable" |
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