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|name=Catfish
 
|name=Catfish
 
|image=Catfish.png
 
|image=Catfish.png
|shieldc=225/300
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|shieldc=200/275
 
|shieldr=6/8
 
|shieldr=6/8
 
|energyc=225/275
 
|energyc=225/275
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}}
 
}}
   
The '''Catfish''' is a Tier 5 ship in the [[Nautic Series]] mod. It has many pairs of cannons at the front which all shoot low damage lasers. The lasers vary in speed. This makes the ship good at stunning enemy ships.
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The '''Catfish''' is a Tier 5 ship in the [[Nautic Series]] mod. It has many pairs of cannons at the front which all simultaneously shoot low damage lasers. The lasers vary in speed, most faster than the [[U-Pulsar]] but all slower than the [[Shadow X-27]]. This makes the ship good at stunning enemy ships and mining. Like [[U-Spread|the]] [[U-Center|U-series]] [[U-Octa|miner]] [[U-Perimeter|branch]], firepower is maximized with max damage [[upgrades]] (99 DPS), which can one or two-shot most [[Asteroid|asteroids]].
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Energy should not be upgraded. The lasers use 198 energy and cannot shoot more often than once per 2 seconds, but min energy cap is 225 and min energy regen is 240 per 2 seconds.
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[[File:Catfish3D.png|frameless|200x200px|left]]
 
[[File:Catfish3D.png|frameless|200x200px|left]]
   

Latest revision as of 16:37, 28 July 2021

Catfish
Catfish
Stats (Min/Max)
Shield Cap 200/275
Shield Regen 6/8
Energy Cap 225/275
Energy Regen 120/145
Turning Rate 80/100
Acceleration 75/100
Terminal Velocity 100/115
Stats (Constant)
Tier 5 (Nautic Series)
Mass 175
Designer Goldman
Status Active

The Catfish is a Tier 5 ship in the Nautic Series mod. It has many pairs of cannons at the front which all simultaneously shoot low damage lasers. The lasers vary in speed, most faster than the U-Pulsar but all slower than the Shadow X-27. This makes the ship good at stunning enemy ships and mining. Like the U-series miner branch, firepower is maximized with max damage upgrades (99 DPS), which can one or two-shot most asteroids.

Energy should not be upgraded. The lasers use 198 energy and cannot shoot more often than once per 2 seconds, but min energy cap is 225 and min energy regen is 240 per 2 seconds.

Catfish3D

Cannons[ | ]

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 220/260 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 210/250 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 200/240 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 190/230 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 180/220 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 170/210 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 160/200 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 150/190 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 140/180 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 130/170 true 0 0.5 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/18 6/9 120/160 true 0 0.5 0 0 1