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|shieldc=350/450
 
|shieldc=350/450
 
|shieldr=8/10
 
|shieldr=8/10
|energyc=0.1
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|energyc=0.1/0.1
|energyr=1
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|energyr=1/1
 
|turning=85/120
 
|turning=85/120
 
|acceleration=100/120
 
|acceleration=100/120
|speed=155/165
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|speed=165/175
 
|tier=4 ([[Nautic Series]])
 
|tier=4 ([[Nautic Series]])
|mass=370
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|mass=450
 
|designer=[[UserProfile:Goldman_sb|Goldman]]
 
|designer=[[UserProfile:Goldman_sb|Goldman]]
 
}}
 
}}
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The '''Cuttlefish''' is a Tier 4 ship in the [[Nautic Series]] mod. Like other ships in its upgrade path, it has high mass and its method of damaging enemy ships is to ram them. However, unlike other rammers, the Cuttlefish uses its high speed to ram rather than a dash.
[[File:Cuttlefish3D.png|frameless|200x200px]]{{ShipNavNauticSeries|[[Squid]]|[[Swordfish]] - [[Giant Squid]]}}
 
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[[File:Cuttlefish3D.png|frameless|200x200px|left]]
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While in the ship code it has a very weak dash (to prevent teammate trolling), the ship's energy capacity is too low to use the dash.
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This can be used as a fast miner, and it mines even faster than the [[Barracuda]]. When mining, your shield will be depleted very fast, but with full shield, you can mine at least 120 gems (1/3 to 1/2 cargo). When exiting the depot, you are temporarily invincible. After it wears off, you can either use your shield and gem pool to continue mining (and pick up gems that fall out), or you can re-enter the depot and repeat. This ship can fill up its gem cargo extremely fast when mining, and with its high health and speed, it can easily fit gaps in the enemy base with heavy mines and be able to escape, even with the entire team shooting and blocking you. If your shield is empty and cargo is full, you can regenerate almost all shield while you unload the entire cargo into your station.
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Energy (Capacity, Regen) and Bullet (Damage, Speed) should never be upgraded.
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This ship is already OP can upgrade to other OP ships: [[Giant Squid]], [[Narwhal]], [[Orca]], [[Octopus]], [[Colossal Squid]], which are excellent miners and attackers.
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==Strategies==
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* It is usually best to powermine and contribute to base. You can then buy 4 packs of heavy mines or 4 torpedoes for base nuking.
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* It is possible to attack most enemies and this ship will beat many Tier 6 ships in a 1v1 and dense asteroid field, but attacking slows down your contribution to base.
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* It can ram Tier 7 ships into asteroids, especially with depot invincibility, but it is not very effective.
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* If you do not want to upgrade to [[Giant Squid]], or you want to skip Tier 5, continue to powermine the base to Level 4 before upgrading this ship to Tier 6.
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* Using this ship with the ''powermine and base nuke'' strategy is still viable even if the enemy has Tier 6 ships, but at that point, it is usually better to upgrade to [[Narwhal]] if possible.
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{| class="wikitable" width="100%"
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|-
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|}
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==Cannons==
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{{Cannon
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|type=Dash
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|damage=1/1
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|speed=1/1
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|dual=N/A
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|recoil=N/A
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|frequency=1
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|error=N/A
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|spread=N/A
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|energy=1/1
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}}
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==Trivia==
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* Like the [[U-Smasher]], the Cuttlefish has a weak dash to prevent teammate trolling.
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==Navigation==
 
{{ShipNavNauticSeries|[[Squid]]|[[Swordfish]] - [[Giant Squid]]}}
 
[[Category:Ships]]
 
[[Category:Ships]]
 
[[Category:Nautic Series ships]]
 
[[Category:Nautic Series ships]]

Revision as of 17:44, 8 June 2021

Cuttlefish
Cuttlefish
Stats (Min/Max)
Shield Cap 350/450
Shield Regen 8/10
Energy Cap 0.1/0.1
Energy Regen 1/1
Turning Rate 85/120
Acceleration 100/120
Terminal Velocity 165/175
Stats (Constant)
Tier 4 (Nautic Series)
Mass 450
Designer Goldman
Status Active

The Cuttlefish is a Tier 4 ship in the Nautic Series mod. Like other ships in its upgrade path, it has high mass and its method of damaging enemy ships is to ram them. However, unlike other rammers, the Cuttlefish uses its high speed to ram rather than a dash.

Cuttlefish3D

While in the ship code it has a very weak dash (to prevent teammate trolling), the ship's energy capacity is too low to use the dash.

This can be used as a fast miner, and it mines even faster than the Barracuda. When mining, your shield will be depleted very fast, but with full shield, you can mine at least 120 gems (1/3 to 1/2 cargo). When exiting the depot, you are temporarily invincible. After it wears off, you can either use your shield and gem pool to continue mining (and pick up gems that fall out), or you can re-enter the depot and repeat. This ship can fill up its gem cargo extremely fast when mining, and with its high health and speed, it can easily fit gaps in the enemy base with heavy mines and be able to escape, even with the entire team shooting and blocking you. If your shield is empty and cargo is full, you can regenerate almost all shield while you unload the entire cargo into your station.

Energy (Capacity, Regen) and Bullet (Damage, Speed) should never be upgraded.

This ship is already OP can upgrade to other OP ships: Giant Squid, Narwhal, Orca, Octopus, Colossal Squid, which are excellent miners and attackers.

Strategies

  • It is usually best to powermine and contribute to base. You can then buy 4 packs of heavy mines or 4 torpedoes for base nuking.
  • It is possible to attack most enemies and this ship will beat many Tier 6 ships in a 1v1 and dense asteroid field, but attacking slows down your contribution to base.
  • It can ram Tier 7 ships into asteroids, especially with depot invincibility, but it is not very effective.
  • If you do not want to upgrade to Giant Squid, or you want to skip Tier 5, continue to powermine the base to Level 4 before upgrading this ship to Tier 6.
  • Using this ship with the powermine and base nuke strategy is still viable even if the enemy has Tier 6 ships, but at that point, it is usually better to upgrade to Narwhal if possible.

Cannons

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Dash 1/1 1/1 1/1 N/A N/A 1 N/A 0 N/A

Trivia

  • Like the U-Smasher, the Cuttlefish has a weak dash to prevent teammate trolling.

Navigation