Starblast Wiki
Tag: Visual edit
Tag: Visual edit
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'''FuryStar''' is a Tier 5 [[Ships|ship]] in [[Starblast.io]]. It fires 2 frontal pulses and 2 frontal lasers at a decent rate, doing moderate damage. When running out of energy, it fires the pulse shots alternatively. This ship has the highest agility of all ships in the game, turning nearly instantaneously. It also has extremely good acceleration, but only moderate speed.
 
'''FuryStar''' is a Tier 5 [[Ships|ship]] in [[Starblast.io]]. It fires 2 frontal pulses and 2 frontal lasers at a decent rate, doing moderate damage. When running out of energy, it fires the pulse shots alternatively. This ship has the highest agility of all ships in the game, turning nearly instantaneously. It also has extremely good acceleration, but only moderate speed.
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[[File:FuryStar3D.png|left|200x200px]]
 
 
The FuryStar makes a good route to the [[A-Speedster]] or the [[Rock-Tower]]. It is recommended to [[Upgrades|upgrade]] Energy Regeneration first, while it is not necessary to upgrade Agility much at all. While not the fastest ship by a large margin, its incredible acceleration can make for easy escapes, and devastating hit-and-run attacks. Its unmatched agility can also give pursuit and crush enemies through the densest [[Asteroids|asteroid]] fields, hence, it is recommended to drive enemies towards them. However, it must be noted that the FuryStar cannot withstand much punishment, due to low shields and mass, making it necessary for it to be almost always at move.
 
The FuryStar makes a good route to the [[A-Speedster]] or the [[Rock-Tower]]. It is recommended to [[Upgrades|upgrade]] Energy Regeneration first, while it is not necessary to upgrade Agility much at all. While not the fastest ship by a large margin, its incredible acceleration can make for easy escapes, and devastating hit-and-run attacks. Its unmatched agility can also give pursuit and crush enemies through the densest [[Asteroids|asteroid]] fields, hence, it is recommended to drive enemies towards them. However, it must be noted that the FuryStar cannot withstand much punishment, due to low shields and mass, making it necessary for it to be almost always at move.
   

Revision as of 20:00, 12 August 2017

FuryStar
FuryStar.png
Details
Tier: 5
Max/Min Health: 275/200
Max/Min Damage: 88/56
Fire rate: {{{firerate}}}
Speed: High
Max/Min. Energy: 150/100
Mass: Average (200)
Spread: {{{spread}}}
Error: {{{error}}}
Recoil: {{{recoil}}}
Crystal Cap: 500

FuryStar is a Tier 5 ship in Starblast.io. It fires 2 frontal pulses and 2 frontal lasers at a decent rate, doing moderate damage. When running out of energy, it fires the pulse shots alternatively. This ship has the highest agility of all ships in the game, turning nearly instantaneously. It also has extremely good acceleration, but only moderate speed.

FuryStar3D.png

The FuryStar makes a good route to the A-Speedster or the Rock-Tower. It is recommended to upgrade Energy Regeneration first, while it is not necessary to upgrade Agility much at all. While not the fastest ship by a large margin, its incredible acceleration can make for easy escapes, and devastating hit-and-run attacks. Its unmatched agility can also give pursuit and crush enemies through the densest asteroid fields, hence, it is recommended to drive enemies towards them. However, it must be noted that the FuryStar cannot withstand much punishment, due to low shields and mass, making it necessary for it to be almost always at move.

The FuryStar is directly inspired from Babylon 5's Starfury, its appearance matching significantly.

Upgrades Shield
Capacity
Shield
Regen
Energy
Capacity
Energy
Regen
Burst DPS
(One-Shot DMG)
Energy
Per Shot*
Shot
Speed
Ship
Speed
Ship
Agility
Ship
Acceleration
No Upgrades 200 6/s 100 30/s 56 (26) 26 ? 70 120 150
Upgrade 1 215 6.2/s 110 32/s 62.4 (28.8) 29 ? 76 132 156
Upgrade 2 230 6.4/s 120 34/s 68.8 (31.6) 32 ? 82 144 162
Upgrade 3 245 6.6/s 130 36/s 75.2 (34.4) 34 ? 88 156 168
Upgrade 4 260 6.8/s 140 38/s 81.6 (37.2) 37 ? 94 168 174
Upgrade 5 275 7/s 150 40/s 88 (40) 40 ? 100 180 180

*Energy Per Shot increases with the "Damage" upgrade.