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{{Ship Infobox
+
{{Ship-Infobox
 
|name=FuryStar
 
|name=FuryStar
 
|image=FuryStar.png
 
|image=FuryStar.png
  +
|shieldc=200/275
  +
|shieldr=6/7
  +
|energyc=100/150
  +
|energyr=30/40
  +
|turning=120/180
  +
|acceleration=150/180
 
|speed=70/100
 
|tier=5
 
|tier=5
|health=275/200
+
|mass=200
  +
|designer=Starblast-Gpolic
|damage=88/56
 
|speed=High
 
|energy=150/100
 
|mass=Average (200)
 
|crystals=500
 
 
}}
 
}}
'''FuryStar''' is a Tier 5 [[Ships|ship]] in [[Starblast.io]]. It fires 2 frontal pulses and 2 frontal lasers at a decent rate, doing moderate damage. When running out of energy, it fires the pulse shots alternatively. This ship has the highest agility of all ships in the game, turning nearly instantaneously. It also has extremely good acceleration, but only moderate speed.
 
   
  +
'''FuryStar''' is a Tier 5 [[Ships|ship]] in [[Starblast.io]]. This was the second instance of a ship design/idea being pulled from the subreddit [https://www.reddit.com/r/Starblastio/ community] and implemented into the game. The FuryStar fires a total of four lasers from the front of the ship. The two central lasers, while dealing with the vast majority of the damage and having a relatively high velocity, are not considered pulses. If the player continues to fire when low on energy, the two outer lasers will continuously fire with the inner main lasers alternating. Because of the firepower used by the outer lasers, it is highly recommended that the player manually fires the pulses rather than holding the fire button down. This ship sports the highest acceleration and rotation of any ship currently in the game. However, it is slightly lacking in speed but it's tied with the speed of the [[Aetos]].
The FuryStar makes a good route to the [[A-Speedster]] or the [[Rock-Tower]]. It is recommended to [[Upgrades|upgrade]] Energy Regeneration first, while it is not necessary to upgrade Agility much at all. While not the fastest ship by a large margin, its incredible acceleration can make for easy escapes, and devastating hit-and-run attacks. Its unmatched agility can also give pursuit and crush enemies through the densest [[Asteroids|asteroid]] fields, hence, it is recommended to drive enemies towards them. However, it must be noted that the FuryStar cannot withstand much punishment, due to low shields and mass, making it necessary for it to be almost always at move.
 
  +
[[File:Furystar corrected.png|alt=|left|264x264px]]
 
The FuryStar makes a good route to the [[Scorpion]] or the [[Marauder]]. It is recommended to [[Upgrades|upgrade]] energy regeneration first, as is the case with the majority of ships. Due to the incredibly high base agility, there isn't much value in upgrading the agility of the ship before maxing everything else first. While not the fastest ship by a large margin, its incredible acceleration can make for easy escapes and devastating hit-and-run attacks. Its unmatched agility can also give pursuit and crush enemies through the densest [[Asteroids|asteroid]] fields, hence, it is recommended to drive enemies towards them. It must be noted that the FuryStar cannot withstand much punishment, due to the low mass and moderately low shields, making it work incredibly well with [[Secondaries|Defense Pods]]. But the highly skilled can take down the level 7s (other than Bastion) because of superior agility and the unique firing system found on this ship. With attack pods, this ship becomes EXTREMELY deadly.
   
The FuryStar is directly inspired from Babylon 5's Starfury, its appearance matching significantly.
+
The FuryStar is directly inspired by [https://en.wikipedia.org/wiki/Starfury Babylon 5's Starfury], its appearance matching significantly.
   
{| class="wikitable" width="100%" style="text-align: center;"
+
{| class="wikitable" width="100%"
!''Upgrades''
 
!Shield<br>Capacity
 
!Shield<br>Regen
 
!Energy<br>Capacity
 
!Energy<br>Regen
 
!Burst DPS<br>(One-Shot DMG)
 
!Energy<br>Per Shot*
 
!Shot<br>Speed
 
!Ship<br>Speed
 
!Ship<br>Agility
 
!Ship<br>Acceleration
 
 
|-
 
|-
|'''No Upgrades'''
 
|200
 
|6/s
 
|100
 
|30/s
 
|56 (26)
 
|26
 
|?
 
|70
 
|120
 
|150
 
|-
 
|'''Upgrade 1'''
 
|215
 
|6.2/s
 
|110
 
|32/s
 
|62.4 (28.8)
 
|29
 
|?
 
|76
 
|132
 
|156
 
|-
 
|'''Upgrade 2'''
 
|230
 
|6.4/s
 
|120
 
|34/s
 
|68.8 (31.6)
 
|32
 
|?
 
|82
 
|144
 
|162
 
|-
 
|'''Upgrade 3'''
 
|245
 
|6.6/s
 
|130
 
|36/s
 
|75.2 (34.4)
 
|34
 
|?
 
|88
 
|156
 
|168
 
|-
 
|'''Upgrade 4'''
 
|260
 
|6.8/s
 
|140
 
|38/s
 
|81.6 (37.2)
 
|37
 
|?
 
|94
 
|168
 
|174
 
|-
 
|'''Upgrade 5'''
 
|275
 
|7/s
 
|150
 
|40/s
 
|88 (40)
 
|40
 
|?
 
|100
 
|180
 
|180
 
 
|}
 
|}
  +
<sup>*Energy Per Shot increases with the "Damage" upgrade.</sup>{{ShipNav|[[Side-Interceptor]] - [[Pioneer]]|[[A-Speedster]] - [[Rock-Tower]]}}
 
  +
== Cannons ==
  +
  +
{{Cannon
  +
|type=Stream
 
|damage=1/2
  +
|speed=100/125
  +
|dual=true
  +
|recoil=0
  +
|frequency=4
  +
|error=0
  +
|spread=1
 
|energy=2/4
  +
}}
  +
  +
{{Cannon
  +
|type=Stream
  +
|damage=12/18
  +
|speed=200/250
  +
|dual=true
  +
|recoil=0
  +
|frequency=2
  +
|error=0
  +
|spread=1
  +
|energy=24/36
  +
}}
  +
  +
{{ShipNavVanilla|[[Vanguard]] - [[Mercury]]|[[Scorpion]] - [[Marauder]]}}
   
 
[[Category:Ships]]
 
[[Category:Ships]]
  +
[[Category:Vanilla ships]]
  +
{{ShipNavKEST|[[Mercury]]|[[Gallus-X]] - [[H-Mercury]]}}
  +
[[Category:KEST (Kleinem's Enhanced Ship Tree) ships]]

Latest revision as of 01:49, 19 March 2021

FuryStar
FuryStar.png
Stats (Min/Max)
Shield Cap 200/275
Shield Regen 6/7
Energy Cap 100/150
Energy Regen 30/40
Turning Rate 120/180
Acceleration 150/180
Terminal Velocity 70/100
Stats (Constant)
Tier 5
Mass 200
Designer Starblast-Gpolic
Status Active

FuryStar is a Tier 5 ship in Starblast.io. This was the second instance of a ship design/idea being pulled from the subreddit community and implemented into the game. The FuryStar fires a total of four lasers from the front of the ship. The two central lasers, while dealing with the vast majority of the damage and having a relatively high velocity, are not considered pulses. If the player continues to fire when low on energy, the two outer lasers will continuously fire with the inner main lasers alternating. Because of the firepower used by the outer lasers, it is highly recommended that the player manually fires the pulses rather than holding the fire button down. This ship sports the highest acceleration and rotation of any ship currently in the game. However, it is slightly lacking in speed but it's tied with the speed of the Aetos.

The FuryStar makes a good route to the Scorpion or the Marauder. It is recommended to upgrade energy regeneration first, as is the case with the majority of ships. Due to the incredibly high base agility, there isn't much value in upgrading the agility of the ship before maxing everything else first. While not the fastest ship by a large margin, its incredible acceleration can make for easy escapes and devastating hit-and-run attacks. Its unmatched agility can also give pursuit and crush enemies through the densest asteroid fields, hence, it is recommended to drive enemies towards them. It must be noted that the FuryStar cannot withstand much punishment, due to the low mass and moderately low shields, making it work incredibly well with Defense Pods. But the highly skilled can take down the level 7s (other than Bastion) because of superior agility and the unique firing system found on this ship. With attack pods, this ship becomes EXTREMELY deadly.

The FuryStar is directly inspired by Babylon 5's Starfury, its appearance matching significantly.

Cannons[]

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 2/4 1/2 100/125 true 0 4 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 24/36 12/18 200/250 true 0 2 0 0 1