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The H-Sniper would be a level 5 counterpart to the U-sniper in that it would be quite a glass cannon. While it doesn't have the raw energy regen of the U-Sniper it would be able to shred an enemies health with a burst fire. This ship would fire one rapid beam of projectiles at a high velocity from the center of the ship. The stats are very comparable to that of the U-Sniper other than the substantially increased rotational speed. This ship is designed as an anti-small ship sniper and in groups should be able to defend itself reasonably well against groups of X-2s which can be very difficult for other ships at that level.
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The H-Sniper would be a level 2 counterpart to the U-sniper in that it would be quite a glass cannon. While it doesn't have the raw energy regen of the U-Sniper it would be able to shred an enemies health with a burst fire. This ship would fire one rapid beam of projectiles at a high velocity from the center of the ship. The stats are very comparable to that of the U-Sniper other than the substantially increased rotational speed. This ship is designed as an anti-small ship sniper and in groups should be able to defend itself reasonably well against groups of X-2s which can be very difficult for other ships at that level.
   
 
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Revision as of 19:08, 18 July 2019

The H-Sniper would be a level 2 counterpart to the U-sniper in that it would be quite a glass cannon. While it doesn't have the raw energy regen of the U-Sniper it would be able to shred an enemies health with a burst fire. This ship would fire one rapid beam of projectiles at a high velocity from the center of the ship. The stats are very comparable to that of the U-Sniper other than the substantially increased rotational speed. This ship is designed as an anti-small ship sniper and in groups should be able to defend itself reasonably well against groups of X-2s which can be very difficult for other ships at that level.

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