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The Hammerhead is a good fighter and miner. This ships weapons a the same as the rock tower and is good against slow ships. Ram them and continue shooting and when they start losing their cargo they can not get it back. This ship is good in belts and depending on the situation, in open fields. Ships that are fast or have heavy recoil should not be engaged with. Because of it's good mass and decent firepower, you can charge your enemies into asteroids and easily kill them, but like every ship in it's class, it is trash against speedster class ships, but everything else, it just destroys.
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The Hammerhead is a good fighter and miner. This ships weapons a the same as the rock tower and is good against slow ships. Ram them and continue shooting and when they start losing their cargo they can not get it back. This ship is good in belts and depending on the situation, in open fields. Ships that are fast or have heavy recoil should not be engaged with. Because of it's good mass and decent firepower, you can charge your enemies into asteroids and easily kill them, but like every ship in it's class, it is trash against speedster class ships(asteroid fields hehe), but everything else, it just destroys.
 
[[Category:Ships]]
 
[[Category:Ships]]
 
[[Category:MCST (Multi-Class Ship Tree) ships]]
 
[[Category:MCST (Multi-Class Ship Tree) ships]]

Revision as of 04:58, 28 April 2021

The Hammerhead is a good fighter and miner. This ships weapons a the same as the rock tower and is good against slow ships. Ram them and continue shooting and when they start losing their cargo they can not get it back. This ship is good in belts and depending on the situation, in open fields. Ships that are fast or have heavy recoil should not be engaged with. Because of it's good mass and decent firepower, you can charge your enemies into asteroids and easily kill them, but like every ship in it's class, it is trash against speedster class ships(asteroid fields hehe), but everything else, it just destroys.

Hammerhead
641 hammerhead
Stats (Min/Max)
Shield Cap 360/430
Shield Regen 6/8
Energy Cap 100/150
Energy Regen 47/65
Turning Rate 50/70
Acceleration 90/110
Terminal Velocity 80/90
Stats (Constant)
Tier 6
Mass 750
Designer Neuronality
Status Active

Image 2021-02-05 115143

Cannons

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 6/16 3/8 150/220 true 0 8 5 0 0