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|designer=[[User:the Finalizer|Finalizer]] and Dimed
 
|designer=[[User:the Finalizer|Finalizer]] and Dimed
 
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'''Marauder''' is a Tier 6 [[Ships|ship]] in [[Starblast.io]] that replaced the [[H-Mercury]]. It sacrifices a frontal pulse for a rapidly firing central laser and two side lasers. The Marauder is capable of dealing a lot of damage in a short period of time, given it has energy saved up, making it best used as a burst damage ship. Its low mass and low energy regen are the biggest weaknesses of this ship. However, this is made up for by the ship's high speed, high shield regen and agility.
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'''Marauder''' is a Tier 6 [[Ships|ship]] in [[Starblast.io]] that replaced the [[H-Mercury]]. It sacrifices a frontal pulse for a rapidly firing central laser and two side lasers. The Marauder is capable of dealing a lot of damage in a short period of time, given it has energy saved up, making it best used as a burst damage ship. Its low mass and low energy regen are the biggest weaknesses of this ship. However, this is made up for by the ship's high speed, high shield regen, and agility.
 
[[File:Marauder 3d.png|left|frameless|250px]]
 
[[File:Marauder 3d.png|left|frameless|250px]]
 
You can counter the Marauder in two different ways. The A-Speedster and Condor with RCS off are capable of dodging most of the shots from the Marauder while being able to snipe it with their main pulses. Other ships like the Advanced Fighter and Scorpion can take it down as long as the main pulse hits. Groups of Marauders, just like groups of any fast ship are very dangerous and caution should be taken to avoid being killed. By dodging shots and circling, the Marauder is capable of taking down Tier 7s. Attack pods are quite powerful on the Marauder.
 
You can counter the Marauder in two different ways. The A-Speedster and Condor with RCS off are capable of dodging most of the shots from the Marauder while being able to snipe it with their main pulses. Other ships like the Advanced Fighter and Scorpion can take it down as long as the main pulse hits. Groups of Marauders, just like groups of any fast ship are very dangerous and caution should be taken to avoid being killed. By dodging shots and circling, the Marauder is capable of taking down Tier 7s. Attack pods are quite powerful on the Marauder.

Revision as of 21:14, 14 September 2019

Marauder
Marauder
Stats (Min/Max)
Shield Cap 210/350
Shield Regen 7/9
Energy Cap 85/160
Energy Regen 25/40
Turning Rate 60/80
Acceleration 80/120
Terminal Velocity 80/110
Stats (Constant)
Tier 6
Mass 200
Designer Finalizer and Dimed
Status Active

Marauder is a Tier 6 ship in Starblast.io that replaced the H-Mercury. It sacrifices a frontal pulse for a rapidly firing central laser and two side lasers. The Marauder is capable of dealing a lot of damage in a short period of time, given it has energy saved up, making it best used as a burst damage ship. Its low mass and low energy regen are the biggest weaknesses of this ship. However, this is made up for by the ship's high speed, high shield regen, and agility.

Marauder 3d

You can counter the Marauder in two different ways. The A-Speedster and Condor with RCS off are capable of dodging most of the shots from the Marauder while being able to snipe it with their main pulses. Other ships like the Advanced Fighter and Scorpion can take it down as long as the main pulse hits. Groups of Marauders, just like groups of any fast ship are very dangerous and caution should be taken to avoid being killed. By dodging shots and circling, the Marauder is capable of taking down Tier 7s. Attack pods are quite powerful on the Marauder.

Cannons

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 10/16 10/16 170/200 False 0 10 0 0 0
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 8/16 4/8 110/140 True 0 3 0 0 0