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[[File:Narwhal3D.png|frameless|200x200px|left]]
 
[[File:Narwhal3D.png|frameless|200x200px|left]]
   
This ship is very good in maps with a dense asteroid field and very poor in maps with a sparse asteroid field. It needs dense asteroid fields for mining fast (without shield) and for ramming enemies into them (with shield).
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This ship is very good for attacking in maps with a dense asteroid field and quite poor in maps with a sparse asteroid field. It needs dense asteroid fields for mining fast (without shield) and for ramming enemies into them (with shield).
   
if you use this ship, it is recommended to max up shields regen first and them the shield capacity and the rest of the stats.
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If you use this ship, it is recommended to max shield regen first, energy regen, ship speed, and then the rest of the stats. Until maxed, it is usually best to use the ship's speed to run away, unless the enemy is already weak enough for you to kill.
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this ship is very fast and OP when maxed, though less agile than the [[Swordfish]].
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<u>'''''TIPS ON THE NARWHAL'''''</u>
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AVOID :
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# Bases, as ramming in to bases won't damage them, unless you have mines/projectiles in hand. The dash is good for projectiles.
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# [[Cuttlefish]] (unless threatened)
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# [[Grouper Fish]] (its more agile and is usually underestimated)
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TARGETS :
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# [[Manta]]
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# [[Angler]]
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# [[Dolphin]]
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# any ships with medium or low mass; can also kill high mass ships and even T7s in dense asteroid fields.
   
 
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Revision as of 04:11, 1 May 2022

Narwhal
Narwhal
Stats (Min/Max)
Shield Cap 425/500
Shield Regen 12/14
Energy Cap 225/275
Energy Regen 45/60
Turning Rate 80/105
Acceleration 90/100
Terminal Velocity 85/100
Stats (Constant)
Tier 6 (Nautic Series)
Mass 500
Designer Goldman
Status Active

The Narwhal is a Tier 6 ship in the Nautic Series mod. It is a much stronger, tier 6 version of the Swordfish as they have very similar ship designs and both dash and ram to damage enemy ships. The Narwhal has very high mass and can easily knock tier 7 ships far away with its dash. Its dashes can also be used to dodge lasers to avoid potentially lethal pulses.

Narwhal3D

This ship is very good for attacking in maps with a dense asteroid field and quite poor in maps with a sparse asteroid field. It needs dense asteroid fields for mining fast (without shield) and for ramming enemies into them (with shield).

If you use this ship, it is recommended to max shield regen first, energy regen, ship speed, and then the rest of the stats. Until maxed, it is usually best to use the ship's speed to run away, unless the enemy is already weak enough for you to kill.

this ship is very fast and OP when maxed, though less agile than the Swordfish.


TIPS ON THE NARWHAL

AVOID :

  1. Bases, as ramming in to bases won't damage them, unless you have mines/projectiles in hand. The dash is good for projectiles.
  2. Cuttlefish (unless threatened)
  3. Grouper Fish (its more agile and is usually underestimated)

TARGETS :

  1. Manta
  2. Angler
  3. Dolphin
  4. any ships with medium or low mass; can also kill high mass ships and even T7s in dense asteroid fields.

Cannons

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Dash 75/100 75/100 185/230 N/A N/A 3 N/A 0 N/A