Starblast Wiki
Stats (Min/Max)
Shield Cap 140/140
Shield Regen 6/6
Energy Cap 160/160
Energy Regen 40/40
Turning Rate 140/140
Acceleration 160/160
Terminal Velocity 130/130
Stats (Constant)
Tier 7
Mass 50
Designer Kleinem
Status Active

The Pulse-Warrior is a Tier 7 ship in the KEST mod. It could be considered a Tier 7 version of the Gnat/Fly because of its similar size, similar mass, speed, agility and shot style. It has the lowest shield, lowest firepower and has by far the lowest mass of all Tier 7 ships in the mod. It's the lightest ship in the entire mod, being lighter than the 2 tier 1 ships. However, to compensate for this the Pulse-Warrior is very small, fast and agile, making it very difficult to hit. This ship has two frontal cannons stacked on top of each other. One shoots a high damage main pulse while the other rapidly fires slightly inaccurate low damage shots. It is recommended to only shoot when the main pulse is ready. Since the Pulse-Warrior has such low shield capacity, it is not recommended to fight with this ship before getting tons of gems in the cargo. When fighting with this ship turning RCS off helps you dodge most shots. All combat strategies that work with the A-Speedster also work with this ship, given their numerous similarities. When using this ship AVOID torpedoes at all cost, as if you get hit you will go flying very far VERY fast, likely getting killed after colliding with an asteroid/base/another ship.

With full shield, you can survive a rocket (100 damage), but a missile or torp will send you flying, and it will one-shot you unless you have at least 10 gems (150 damage from a missile) or 360 gems (500 damage from a torp). In some cases, the first shot doesn't kill you, but you die after flying into asteroids. However, as a Tier 7, you can hold 980 gems to help keep you alive.

REMEMBER : DO-NOT-RAM BECAUSE your shield is almost as low as a fly.

NOTE: The maximum firing rate of cannons was capped for all ships to reduce lag in mods. The Pulse Warrior's fast-firing cannon is affected by this. In real games, it shoots slower than originally intended but has higher damage to compensate.

NOTE: This ship had different stats when it was used in the AOW events from the stat's when it was used in KEST ACW's.


Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 80 80 165 false 0 2 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 5 5 130 false 0 16 4 0 1