Raigeki is a ship that a beam of shots forward and they start to come backward. Due to the beam of attacks movement speed, it is not as effective as it could be. |
Raigeki | |
---|---|
Stats (Min/Max) | |
Shield Cap | 700/700 |
Shield Regen | 13/13 |
Energy Cap | 850/850 |
Energy Regen | 850/850 |
Turning Rate | 40/40 |
Acceleration | 50/50 |
Terminal Velocity | 80/80 |
Stats (Constant) | |
Tier | 2 |
Mass | 500 |
Designer | 45rfew |
Status | Active |
Cannons[]
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 140/140 | 70/70 | 210/200 | true | 200 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 50/50 | 25/25 | 0.0001/0.0001 | true | 0 | 0.3 | 0 | 0 | 0 |
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