Ethereal1777 (talk | contribs) (Add shot speed) |
Ethereal1777 (talk | contribs) m (change upgrades) Tag: Visual edit |
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− | <sup>*Energy Per Shot increases with the "Damage" upgrade.</sup>{{ShipNav|[[Pulse-Fighter]] - [[Shadow X-1]]|[[ |
+ | <sup>*Energy Per Shot increases with the "Damage" upgrade.</sup>{{ShipNav|[[Pulse-Fighter]] - [[Shadow X-1]]|[[Shadow X-2]] - [[FuryStar]]}} |
[[Category:Ships]] |
[[Category:Ships]] |
Revision as of 19:11, 12 August 2017
Side-Interceptor | |
---|---|
Details | |
Tier: | 4 |
Max/Min Health: | 225/175 |
Max/Min Damage: | 70/50 |
Speed: | High |
Max/Min. Energy: | 150/100 |
Mass: | Low (120) |
Error: | 5 |
Crystal Cap: | 320 |
Side-Interceptor is a Tier 4 ship in Starblast.io. It fires two lasers from the frontal sides rapidly, using its energy supply steadily. It is an excellent ship for fighting other players when fully upgraded, and also farms well. It has excellent firepower and decent speed, making it a formidable opponent for many ships, and can also perform efficient hit-and-run strikes, with its brilliant acceleration.
It is generally recommended to upgrade Energy Regeneration first while playing the Side-Interceptor. If you decide to go to the next tier, it is best not to upgrade anything else. However, a fully upgraded Side-Interceptor is a decent ship and can be used to combat many other vessels. Its good speed and incredible acceleration allows it to easily escape if threatened. However, the Side-Interceptor has a particular weakness against Pulse-type ships.
The Side-Interceptor is likely inspired by the Tie-Interceptor from the Stars Wars Universe. It is one of the two ships with the prefix "Side-", the other being the Side-Fighter.
Upgrades | Shield Capacity |
Shield Regen |
Energy Capacity |
Energy Regen |
Burst DPS (One-Shot DMG) |
Energy Per Shot* |
Shot Speed |
Ship Speed |
Ship Agility |
Ship Acceleration |
---|---|---|---|---|---|---|---|---|---|---|
No Upgrades | 175 | 3/s | 100 | 30/s | 50 (10) | 10 | 100 | 80 | 50 | 110 |
Upgrade 1 | 188 | 3.75/s | 113 | 32.5/s | 55 (11) | 11 | 125 | 88 | 63 | 118 |
Upgrade 2 | 200 | 4.5/s | 125 | 35/s | 60 (12) | 12 | 150 | 95 | 75 | 125 |
Upgrade 3 | 213 | 5.25/s | 138 | 37.5/s | 65 (13) | 13 | 175 | 103 | 88 | 133 |
Upgrade 4 | 225 | 6/s | 150 | 40/s | 70 (14) | 14 | 200 | 110 | 100 | 140 |
*Energy Per Shot increases with the "Damage" upgrade.
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