Starblast Wiki
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<sup>*Energy Per Shot increases with the "Damage" upgrade.</sup>{{ShipNav|[[Pulse-Fighter]] - [[Shadow X-1]]|[[Aetos]] - [[Shadow X-2]]}}
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<sup>*Energy Per Shot increases with the "Damage" upgrade.</sup>{{ShipNav|[[Pulse-Fighter]] - [[Shadow X-1]]|[[Shadow X-2]] - [[FuryStar]]}}
   
 
[[Category:Ships]]
 
[[Category:Ships]]

Revision as of 19:11, 12 August 2017

Side-Interceptor
Side-Interceptor
Details
Tier: 4
Max/Min Health: 225/175
Max/Min Damage: 70/50
Fire rate: {{{firerate}}}
Speed: High
Max/Min. Energy: 150/100
Mass: Low (120)
Spread: {{{spread}}}
Error: 5
Recoil: {{{recoil}}}
Crystal Cap: 320

Side-Interceptor is a Tier 4 ship in Starblast.io. It fires two lasers from the frontal sides rapidly, using its energy supply steadily. It is an excellent ship for fighting other players when fully upgraded, and also farms well. It has excellent firepower and decent speed, making it a formidable opponent for many ships, and can also perform efficient hit-and-run strikes, with its brilliant acceleration.

Side-Interceptor3D

It is generally recommended to upgrade Energy Regeneration first while playing the Side-Interceptor. If you decide to go to the next tier, it is best not to upgrade anything else. However, a fully upgraded Side-Interceptor is a decent ship and can be used to combat many other vessels. Its good speed and incredible acceleration allows it to easily escape if threatened. However, the Side-Interceptor has a particular weakness against Pulse-type ships.

The Side-Interceptor is likely inspired by the Tie-Interceptor from the Stars Wars Universe. It is one of the two ships with the prefix "Side-", the other being the Side-Fighter.

Upgrades Shield
Capacity
Shield
Regen
Energy
Capacity
Energy
Regen
Burst DPS
(One-Shot DMG)
Energy
Per Shot*
Shot
Speed
Ship
Speed
Ship
Agility
Ship
Acceleration
No Upgrades 175 3/s 100 30/s 50 (10) 10 100 80 50 110
Upgrade 1 188 3.75/s 113 32.5/s 55 (11) 11 125 88 63 118
Upgrade 2 200 4.5/s 125 35/s 60 (12) 12 150 95 75 125
Upgrade 3 213 5.25/s 138 37.5/s 65 (13) 13 175 103 88 133
Upgrade 4 225 6/s 150 40/s 70 (14) 14 200 110 100 140

*Energy Per Shot increases with the "Damage" upgrade.