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|shieldr=13/13
 
|shieldr=13/13
 
|energyc=420/420
 
|energyc=420/420
|energyr=145/145
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|energyr=130/130
 
|turning=40/40
 
|turning=40/40
 
|acceleration=110/110
 
|acceleration=110/110

Revision as of 14:18, 20 November 2020

This ship has two pulse cannons, followed up by rapidfire guns. Good for disabling interceptors and stunning them, and is a well rounded ship in general. The width between the shots makes it hard to hit narrow ships with both lasers.

Solarium Berserker
Solarium Berserker
Stats (Min/Max)
Shield Cap 795/795
Shield Regen 13/13
Energy Cap 420/420
Energy Regen 130/130
Turning Rate 40/40
Acceleration 110/110
Terminal Velocity 95/95
Stats (Constant)
Tier 7
Mass 725
Designer Kirto
Status Active

Cannons

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 110/110 110/110 190/190 false 0 4 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 15/15 15/15 175/175 false 0 4 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 5/5 5/5 170/170 false 0 10 2 0 1