return model =
The ship statistics will define how the ship will behave in game. As they are a child of the first line they will begin with one indentation. The above code is an example taken from the Condor code. For every instance of two numbers in brackets separated by a comma (<code>[15,20]</code>), it defines a statistic minimum and maximum where an unupgraded ship will have the first number and a fully upgraded ship will have the second number.
Condor'</code> means that the name of the ship will be Condor. This can be changed to anything as long as it stays within the single quotes.
*<code>level: 6</code> means that this ship will appear at level 6 in the upgrade tree. This can be changed to any integer.
*<code>model: 4</code> '''Unknown'''