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+ | The '''U-Barricade''' is a tier 6 in the [[U-Series]] mod. Similar to the [[U-Bruiser]], it features immense power and recoil, but it has poor agility. While fast, it accelerates slowly. This ship is a better [[U-Arsenal]], having the same shot style. |
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− | One of the most overused ship in the mode! Due to its immense power and recoil. But with great things comes bad things, to name a few lets start with the very low agility and pretty slow aspect of speed as compared to its previous forms. Nonetheless its still very good in group fights and can easily disable shields on most ships with just one attack! |
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+ | This is the best ship to reach the [[U-Wall]] and was the best ship in U-Series before it was nerfed. |
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+ | |||
{{Ship-Infobox |
{{Ship-Infobox |
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|name=U-Barricade |
|name=U-Barricade |
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|designer=[[UserProfile:The_finalizer|Finalizer]] |
|designer=[[UserProfile:The_finalizer|Finalizer]] |
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}} |
}} |
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+ | [[File:U-Barricade3D.png|alt=|center|frameless|447x447px]] |
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+ | |||
+ | == Strategy == |
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+ | This ship is very good in combat, unless it's recharging or there are too many asteroids behind it, although that's less of an issue as a heavy ship, compared to asteroids for the lighter [[U-Arsenal]]. This ship can do 710 damage in one burst, while the [[U-Bruiser]] only does 520, but this ship recharges slower (175) compared to the U-Bruiser (200). |
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+ | |||
+ | While the U-Barricade moves as fast as the [[U-Penta]], faster the [[U-Arsenal]] and [[U-Punisher]], it takes a long time to accelerate to full speed forward, but using recoil with RCS off can reach full speed quickly, although backward. |
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+ | |||
+ | Its recoil helps it to escape with RCS off, and even if ships like the [[U-Afterburn]] and [[U-Smasher]] can easily catch up, just keep facing them and shoot them if they get too close. Similar to the [[U-Bruiser]], it works best in surprise attacks to one-shot enemies or remove their shield. But it takes time to recharge, so be careful after attacking. |
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+ | This ship is superior to [[U-10 Thunder|U-10 Thunders]], unless they escape with their ridiculous recoil and you won't catch up, as you have low acceleration. |
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+ | == Cannons == |
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+ | {{Cannon |
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+ | |type=Pulse |
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+ | |energy=80/120 |
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+ | |damage=40/60 |
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+ | |speed=190/240 |
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+ | |dual=true |
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+ | |recoil=75 |
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+ | |frequency=2 |
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+ | |error=0 |
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+ | |angle=0 |
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+ | |spread=1 |
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+ | }}{{Cannon |
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+ | |type=Pulse |
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+ | |energy=80/120 |
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+ | |damage=40/60 |
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+ | |speed=190/240 |
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+ | |dual=true |
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+ | |recoil=75 |
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+ | |frequency=2 |
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+ | |error=0 |
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+ | |angle=0 |
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+ | |spread=1 |
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+ | }}{{Cannon |
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+ | |type=Pulse |
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+ | |energy=80/120 |
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+ | |damage=40/60 |
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+ | |speed=190/240 |
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+ | |dual=true |
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+ | |recoil=75 |
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+ | |frequency=2 |
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+ | |error=0 |
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+ | |angle=0 |
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+ | |spread=1 |
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+ | }}{{Cannon |
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+ | |type=Pulse |
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+ | |energy=120/160 |
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+ | |damage=60/80 |
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+ | |speed=190/240 |
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+ | |dual=true |
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+ | |recoil=100 |
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+ | |frequency=2 |
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+ | |error=0 |
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+ | |angle=0 |
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+ | |spread=1 |
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+ | }}{{Cannon |
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+ | |type=Pulse |
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+ | |energy=60/100 |
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+ | |damage=30/50 |
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+ | |speed=200/240 |
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+ | |dual=true |
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+ | |recoil=20 |
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+ | |frequency=2 |
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+ | |error=0 |
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+ | |angle=0 |
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+ | |spread=1 |
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+ | }}{{Cannon |
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+ | |type=Pulse |
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+ | |energy=50/90 |
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+ | |damage=25/45 |
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+ | |speed=190/240 |
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+ | |dual=true |
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+ | |recoil=20 |
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+ | |frequency=2 |
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+ | |error=0 |
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+ | |angle=0 |
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+ | |spread=1 |
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[[Category:Ships]] |
[[Category:Ships]] |
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[[Category:U-Series ships]] |
[[Category:U-Series ships]] |
Revision as of 16:12, 16 August 2021
The U-Barricade is a tier 6 in the U-Series mod. Similar to the U-Bruiser, it features immense power and recoil, but it has poor agility. While fast, it accelerates slowly. This ship is a better U-Arsenal, having the same shot style.
This is the best ship to reach the U-Wall and was the best ship in U-Series before it was nerfed.
U-Barricade | |
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Stats (Min/Max) | |
Shield Cap | 450/600 |
Shield Regen | 15/20 |
Energy Cap | 500/800 |
Energy Regen | 100/175 |
Turning Rate | 15/30 |
Acceleration | 20/55 |
Terminal Velocity | 100/120 |
Stats (Constant) | |
Tier | 6 (U-Series Team mode) |
Mass | 700 |
Designer | Finalizer |
Status | Active |
Strategy
This ship is very good in combat, unless it's recharging or there are too many asteroids behind it, although that's less of an issue as a heavy ship, compared to asteroids for the lighter U-Arsenal. This ship can do 710 damage in one burst, while the U-Bruiser only does 520, but this ship recharges slower (175) compared to the U-Bruiser (200).
While the U-Barricade moves as fast as the U-Penta, faster the U-Arsenal and U-Punisher, it takes a long time to accelerate to full speed forward, but using recoil with RCS off can reach full speed quickly, although backward.
Its recoil helps it to escape with RCS off, and even if ships like the U-Afterburn and U-Smasher can easily catch up, just keep facing them and shoot them if they get too close. Similar to the U-Bruiser, it works best in surprise attacks to one-shot enemies or remove their shield. But it takes time to recharge, so be careful after attacking.
This ship is superior to U-10 Thunders, unless they escape with their ridiculous recoil and you won't catch up, as you have low acceleration.
Cannons
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 75 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 75 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 75 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 120/160 | 60/80 | 190/240 | true | 100 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 60/100 | 30/50 | 200/240 | true | 20 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 50/90 | 25/45 | 190/240 | true | 20 | 2 | 0 | 0 | 1 |
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