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U-Cruiser
U-Cruiser.png
Stats (Min/Max)
Shield Cap 250/350
Shield Regen 4/6
Energy Cap 120/200
Energy Regen 50/100
Turning Rate 50/70
Acceleration 50/90
Terminal Velocity 110/130
Stats (Constant)
Tier 2 (U-Series Team mode)
Mass 220
Designer Finalizer
Status Active

The U-Cruiser is a Tier 2 ship in the U-Series mod. It has two side cannons which fire high damage pulses and a central cannon which rapidly fires a pulse.

Strategy[]

  • Strong Against: Anything Tier 3 or 1 when maxed, especially against Tier 3 ships with no upgrades, unmaxed Tier 4+ ships, and evenly matched with maxed U-Quads.
  • Weak Against: Maxed Tier 4+ ships.

Playing with the U-Cruiser[]

U-Cruiser3D.png

Although the U-Cruiser is usually not something you would want to remain as, they have some great advantages while you aren't able to upgrade to the next Tier. Remaining as the U-Cruiser after the enemy base is about to reach Level 2 is a bad idea, as other people will have much higher tier ships that will easily crush a U-Cruiser.

The U-Cruiser has somewhat good recoil, useful for escaping quickly. This can make mining a little hard, but not that much, since you are not that slow and can quickly get back to the asteroid to finish it off. Maxing agility first and then energy regen makes mining less annoying. The recoil can be used to hit-and-run when attacking, as it's the T2 version of the U-Arsenal.

Sometimes, the U-Cruiser would do very well against a U-Sentry or an H-Warrior due to its decent firepower and focused lasers. Even maxed Tier 3s can lose to a U-Cruiser if you use it properly and know how to aim. Particularly, its upgrades, the U-Penta and U-Spread, are easy kills, since they lack focused fire.

Playing against a U-Cruiser[]

Like the U-Quad, it is very OP when maxed and should not be underestimated. Tread carefully when facing off against these, as you don't know if they're maxed or not and if the pilot is skilled or not.

Target its back when it is mining, then surprise-attack while it is turning to shoot you. Its weak spots is the back of the side cannons, and the main cannon. Shoot them at the sides so it can't turn while dealing damage to it. It is recommended to use the H-Warrior and the U-Sentry because of the high-damaging lasers. The H-Warrior has back lasers to retreat while damaging it and has frontal lasers which have high recoil and if you turn RCS off you can escape while damaging. The U-Sentry can use both lasers to attack and retreat.

Maxed tier 4+ ships can easily kill this ship, especially the U-Arsenal and the U-Siege.

Cannons[]

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 30/40 30/40 190/240 false 100 4 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 80/120 40/60 190/240 true 200 2 0 0 1
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