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The '''U-Punisher''' is a Tier 5 ship in the [[U-Series]] mod. The U-Punisher fall’s in the Assault ship category. It fires a frenzy of 9 lasers all from the front which have insane recoil. Because of the recoil, this ship can escape easily and combined with its high burst damage makes it a great ship for attacking, due to it being so overpowered. However, it is rather a slow miner, and can get cornered if you're not careful. This ship is best played when on the offensive. The Health is rather lackluster, so again, caution is advised when using this, and the starting stats are rather annoying, so best upgrade regen and agility first. A skilled U-Punisher can make a enemy team quickly fall behind in mining. |
The '''U-Punisher''' is a Tier 5 ship in the [[U-Series]] mod. The U-Punisher fall’s in the Assault ship category. It fires a frenzy of 9 lasers all from the front which have insane recoil. Because of the recoil, this ship can escape easily and combined with its high burst damage makes it a great ship for attacking, due to it being so overpowered. However, it is rather a slow miner, and can get cornered if you're not careful. This ship is best played when on the offensive. The Health is rather lackluster, so again, caution is advised when using this, and the starting stats are rather annoying, so best upgrade regen and agility first. A skilled U-Punisher can make a enemy team quickly fall behind in mining. |
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− | The mass is much lower than its predecessor and successor, the [[U-Arsenal]] and [[U-Barricade]], making it a prime target for the [[U-Smasher]] |
+ | The mass is much lower than its predecessor and successor, the [[U-Arsenal]] and [[U-Barricade]], making it a prime target for the [[U-Smasher]] If the game continues on to Tier 6. If there are skilled U-Smasher pilots, a U-Barricade would do better because of it’s higher mass and faster speed. |
[[File:U-Punisher3D.png|frameless|462x462px|alt=|center]] |
[[File:U-Punisher3D.png|frameless|462x462px|alt=|center]] |
Revision as of 21:58, 17 June 2022
U-Punisher | |
---|---|
Stats (Min/Max) | |
Shield Cap | 350/500 |
Shield Regen | 10/20 |
Energy Cap | 350/600 |
Energy Regen | 75/150 |
Turning Rate | 30/50 |
Acceleration | 40/80 |
Terminal Velocity | 95/115 |
Stats (Constant) | |
Tier | 5 (U-Series Team mode) |
Mass | 250 |
Designer | Finalizer |
Status | Active |
The U-Punisher is a Tier 5 ship in the U-Series mod. The U-Punisher fall’s in the Assault ship category. It fires a frenzy of 9 lasers all from the front which have insane recoil. Because of the recoil, this ship can escape easily and combined with its high burst damage makes it a great ship for attacking, due to it being so overpowered. However, it is rather a slow miner, and can get cornered if you're not careful. This ship is best played when on the offensive. The Health is rather lackluster, so again, caution is advised when using this, and the starting stats are rather annoying, so best upgrade regen and agility first. A skilled U-Punisher can make a enemy team quickly fall behind in mining.
The mass is much lower than its predecessor and successor, the U-Arsenal and U-Barricade, making it a prime target for the U-Smasher If the game continues on to Tier 6. If there are skilled U-Smasher pilots, a U-Barricade would do better because of it’s higher mass and faster speed.
Cannons
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 30/50 | 30/50 | 190/240 | false | 30 | 5 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 125 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 125 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 125 | 2 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 125 | 2 | 0 | 0 | 1 |
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